ERAZOR II

Explosive 3D features:

The RIVA TNT2 3D pipeline maintains the highest vertex, Z-buffer, and texture filtering throughput to achieve visually stunning interactive 3D:
  • 100% hardware triangle setup
  • TwiN-Texel (TNT2) 32-bit graphics pipeline:
    Single pass multi-texturing support, square and non-square texture support
  • Texture Blend support examples:
  • Multi-texture bump map
  • Texture modulation-light maps
  • Refection maps-detail textures
  • Environment maps procedural textures
  • Point sampled,bilinea,trilinear and 8 tap filter
  • Anisoptropic filtering (better than trlinear MIP Mapping)

  • Per pixel perspective correct texture mapping:
    fog,light,MIP mapping
  • 24-bit or 16-bit Z-buffer (floating ppoint or interger)
  • 8-bit stencil buffer
  • Anti aliasing: full srceen or edge